CommonEvent 448
Name = "魔界グランゴルドサーカスボス"

  999([448])
  PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
  ShowPicture([6, "80_rafaera_st01b", 0, 0, -190, 0, 100, 100, 0, 0])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 180, 0, 100, 100, 0, 0])
  MovePicture([6, nil, 0, 0, -190, 0, 100, 100, 255, 0, 60, false])
  MovePicture([5, nil, 0, 0, 180, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["……………………"])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Goddess Ilias... Have you come to help me?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Confronting in the innermost part of the castle, Raphaela and the Monster Lord Doll――"])
  ShowText(["It seems that the battle was about to begin."])
  ErasePicture([5])
  ErasePicture([6])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Alipheese the 9th..."])
  ShowText(["Have you too become a pawn of Black Alice?"])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["In this doll body, I cannot defy her..."])
  ShowText(["To be a puppet of that detestable sister even in death..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Sister...? Black Alice...?"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Yes, Alipheese the 9th is the sister of Black Alice."])
  ShowText(["And those sisters clashed fiercely many times during their lives."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Against the Monster Lord Alice the 8th, who revealed her tyrannical path and spread devastation..."])
  ShowText(["Her sister led the moderates and raised a rebellion."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["However, the rebellion was suppressed, and the sister was imprisoned."])
  ShowText(["And after the 8th was defeated by Heinrich, she was released..."])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["To clean up the era of tyranny, she ascended to the throne as the 9th."])
  ShowText(["It's as if she spent her whole life cleaning up after her sister..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["And now, to act as her sister's pawn and wreak havoc..."])
  ShowText(["Are you truly okay with that?"])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["When shackles are placed not only on my puppet body but also on my mind..."])
  ShowText(["There's no way to resist anymore."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["So... destroy me."])
  ShowText(["It would be better to perish than to be used as a puppet even in death."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Reluctantly... it seems there's no other choice."])
  ShowPicture([6, "80_rafaera_st01b", 0, 0, -190, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 180, 0, 100, 100, 255, 0])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Goddess Ilias... I have a request."])
  ShowText(["Could you seal the movements of that Monster Lord Doll for a few minutes?"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["You have a plan, don't you, Raphaela?"])
  ShowText(["Let us trust you and together stop the movements of this Monster Lord Doll."])
  ErasePicture([6])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["...Regardless of my will, this body will retaliate."])
  ShowText(["Hurry, destroy it..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No, I won't destroy it..."])
  ShowText(["Shock it and seal its movements!"])
  ConditionalBranch([4, 34, 0])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan>"])
    ShowText(["This time, it's a battle for delay purposes..."])
    ShowText(["Either way, I'll just do it as usual."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It seems that Raphaela has some plan."])
  ShowText(["Let's follow it and deal damage to stop the enemy's movements—"])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 1863, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["Ugh... Damage accumulation, malfunction..."])
  ConditionalBranch([4, 383, 0])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["We did it."])
    ShowText(["With this, it won't be able to move for a while."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Thanks to our efforts, Alipheese the 9th's movements are slowing down."])
  ShowText(["As Raphaela said, we were able to stop its movements—"])
  ShowPicture([6, "80_rafaera_st01b", 0, 0, -190, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 180, 0, 100, 100, 255, 0])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Is this alright, Raphaela...?"])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Thank you, we are also ready now."])
  ShowText(["Mental scan complete, firewall analyzed..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["During our battle, Raphaela wasn't just watching from a distance."])
  ShowText(["With her magic, she infiltrated Alipheese the 9th's mind—"])
  PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Now, I will proceed with hacking... Excuse me for intruding into your brain."])
  ErasePicture([5])
  ErasePicture([6])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["...!? My neural circuits... are being intruded..."])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Unlock this section and this section... deleting the lock function here."])
  ShowText(["Also, unlock this section... Hacking complete."])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
  ShotBalloonIcon([24, 1, false])
  Wait([60])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["This is... my body is moving by my own will...!?"])
  ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["It's an application of brainwashing magic."])
  ShowText(["I unlocked the locks that were implanted in your neural circuits."])
  ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["With this, you will no longer be controlled against your will."])
  ShowText(["You are free now..."])
  SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["What on earth is happening...?"])
  ShowText(["If you have that much power, it should have been easy to destroy me..."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["For angels, the Monster Lord is surely a hated enemy."])
  ShowText(["Why did you save me...?"])
  ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["I can be quite flexible."])
  ShowText(["If our interests align, I would even team up with a demon."])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["...Thank you."])
  ErasePicture([5])
  ErasePicture([6])
  Wait([30])
  SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  Wait([30])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["From now on, will you fight alongside me...?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["She is a being that once opposed Black Alice."])
  ShowText(["If that's the case, would she join our side――"])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["I'm sorry, but for a while, I will act alone."])
  ShowText(["After I finish what I need to do, I might take you up on your offer..."])
  ShowPicture([5, "80_alice9th_st02", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["alice9th_fc1", 1, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["I have to make that wicked sister realize..."])
  ShowText(["The price for controlling me..."])
  ShowTextAttributes(["sonia_fc2", 2, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["(She has a really bad expression... Could it be that the sister is also evil?)"])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["As long as you don't interfere with us, I have no complaints."])
  ShowText(["Just make sure to torment Black Alice as much as you can."])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["Well then, I'm off..."])
  ShowText(["Also, I have stopped the puppet that was under my control."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["That's a relief..."])
  ConditionalBranch([4, 134, 0])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["A puppet controlling another puppet..."])
    ShowText(["Kagetsumugi, you've serialized the command structure, haven't you?"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["I hope we can meet again..."])
  Wait([30])
  ErasePicture([5])
  ShowAnimation([24, 542, false])
  Wait([60])
  SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Wait([60])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Alipheese the 9th left the scene――"])
  ShowText(["At the same time, the puppets that were rampaging in the city seemed to have stopped moving!"])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["With this, most of the puppets have been neutralized."])
  ShowText(["Now that the Monster Lord puppet is gone, Grangold's defenses should be fine..."])
  Wait([30])
  FadeoutScreen([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["After the battle, I will tend to the injured angels."])
  ShowText(["At that moment, Nero and Neris also arrived――"])
  Wait([60])
  ControlVariables([1154, 1154, 0, 0, 4])
  ChangeMapDisplay([1])
  TransferPlayer([0, 56, 18, 9, 2, 2])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
  FadeinScreen([])
  Wait([60])
  ShowPicture([5, "80_nero_st01b", 0, 0, -150, 0, 100, 100, 0, 0])
  ShowPicture([6, "80_neris_st01b", 0, 0, 150, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
  MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["To stop the enemy dolls by winning over the boss..."])
  ShowText(["It seems securing an evacuation point wasn't necessary after all."])
  ShowTextAttributes(["neris_fc1", 2, 0, 2])
  ShowText(["\\n<Neris>"])
  ShowText(["So, does that mean my and my brother's big efforts were in vain?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["That's not true."])
  ShowText(["You helped prevent damage to the citizens until the dolls stopped..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["If it weren't for Nero and Neris, there would have been many casualties among the citizens."])
  ShowText(["Once again, we were helped by them――"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["But you said earlier, didn't you?"])
  ShowText(["That this would be the last time we meet..."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["Yes, that's right."])
  ShowText(["This will be the last time we see all of you."])
  ShowTextAttributes(["neris_fc1", 0, 0, 2])
  ShowText(["\\n<Neris>"])
  ShowText(["From now on, we will head towards the center of Chaos."])
  ShowText(["To the largest central Tartarus in the singularity world..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["That's the central Tartarus of our world, right?"])
  ShowText(["What's there...?"])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["We have dealt with the ever-expanding Chaos until now..."])
  ShowText(["But every strategy has ended in failure."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["The Chaos grows stronger the more world's history diverges from the true history."])
  ShowText(["Therefore, we must align the flow of history with the true history."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["However, if we do that..."])
  ShowText(["Ultimately, it will lead us down the same path as the collapse of the true history."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Whether we align with the true history or not, it leads to destruction..."])
  ShowText(["In the end, there is no future."])
  ShowPicture([6, "80_neris_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["neris_fc1", 2, 0, 2])
  ShowText(["\\n<Neris>"])
  ShowText(["We also worked hard flying around the world, you know?"])
  ShowText(["In the end, at this rate, we can't suppress the Chaos."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["As for the central Tartarus we are heading to..."])
  ShowText(["To put it simply, we don't know what is there."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["That place is the center of Chaos, and"])
  ShowText(["a massive amount of chaotic energy is stored there."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["If we go there, we might find some new strategy—"])
  ShowText(["That's what we are thinking."])
  ShowTextAttributes(["neris_fc1", 2, 0, 2])
  ShowText(["\\n<Neris>"])
  ShowText(["In short, we won't know until we try..."])
  ShowText(["We're already at a point where we have no choice."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Since we don't even know what's there, it's too dangerous."])
  ShowText(["Honestly, I can't recommend it..."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["Of course, since it's the center of Chaos..."])
  ShowText(["A large amount of apoptosis will likely block our way."])
  ShowTextAttributes(["neris_fc1", 2, 0, 2])
  ShowText(["\\n<Neris>"])
  ShowText(["But if we continue like this, destruction is certain."])
  ShowText(["Even if it's uncertain, we have to do something."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["We want to avoid destruction as well."])
  ShowText(["If possible, I want to help you――"])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["You chose to pursue the Goddess's Ark project, didn't you?"])
  ShowText(["We have ended up walking a different path..."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["Therefore, we have no obligation to join you on this reckless journey."])
  ShowText(["You should proceed on your own path."])
  ShowPicture([6, "80_neris_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["neris_fc1", 0, 0, 2])
  ShowText(["\\n<Neris>"])
  ShowText(["That's why this will be our last meeting!"])
  ShowText(["If all goes well, all problems will be resolved, and we won't have any use for this world—"])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["If we fail, we won't have any lives left."])
  ShowText(["Therefore, there is no reason for us to meet again."])
  ShowTextAttributes(["nero_fc1", 0, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["Well then... we will take our leave now."])
  ShowText(["May you all have good fortune in battle."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Your true identity is that of the true history Luka――"])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...No, let's stop probing."])
  ShowText(["May light shine on the path you take."])
  ShowPicture([5, "80_nero_st02b", 0, 0, -150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["nero_fc1", 1, 0, 2])
  ShowText(["\\n<Nero>"])
  ShowText(["I pray for your success too."])
  ShowText(["Take care now... Dad."])
  ShowTextAttributes(["neris_fc1", 0, 0, 2])
  ShowText(["\\n<Neris>"])
  ShowText(["Take care, Papa~♪"])
  ErasePicture([5])
  ErasePicture([6])
  Wait([30])
  SetMoveRoute([34, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([35, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And so, the two departed--"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Dad? What on earth is going on..."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["It's one of the possibilities that could have existed in the true history."])
  ShowText(["You don't need to know."])
  ShowTextAttributes(["sonia_fc1", 2, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["But in the end, they were on our side and were kind people, weren't they?"])
  ShowText(["They were so desperate to save the residents..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["That's right."])
  ShowText(["They might be the ones to avoid destruction..."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["(And in the true history world, I—"])
  ShowText([" If that is an unavoidable fate—)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In the end, I couldn't figure out the siblings' true identities—"])
  ShowText(["Thus, the two of them set off for Central Tartarus."])
  Wait([30])
  FadeoutBGM([1])
  FadeoutScreen([])
  Wait([60])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And to conclude――"])
  ShowText(["As Nero said, we never met that brother and sister again."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Nevertheless, Chaos continues to spread with increasing force."])
  ShowText(["In other words, that brother and sister have failed――"])
  Wait([60])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  FadeinScreen([])
  Script(["gain_medal(122)"])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
  ConditionalBranch([1, 1154, 0, 4, 0])
    ConditionalBranch([1, 1153, 0, 4, 0])
      ConditionalBranch([1, 1152, 0, 4, 0])
        CallCommonEvent([450])
        ExitEventProcessing([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Lady Ilias... Thank you for your assistance."])
  ShowText(["There are still dolls remaining, but we can handle them adequately on our own."])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Leave this to me."])
  ShowText(["Lady Ilias, please request assistance for the other cities."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Yes... Let's head to the next city!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With this, Grangold should be alright now."])
  ShowText(["However, other cities are still in critical situations."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["We must repel the doll circus as soon as possible."])
  ShowText(["Thus, we hurried to the next city—"])
  FadeoutBGM([1])
  FadeoutScreen([])
  Wait([60])
  TransferPlayer([0, 1, 234, 153, 2, 2])
  ControlSwitches([100, 100, 1])
  RecoverAll([0, 0])
  FadeinScreen([])
  ExitEventProcessing([])
  Empty([])
